SCENE 1
FLASHFOWARD BEGINS
INT
– SMALL ROOM WITH SINGULAR CHAIR – NIGHT
Tyler
is sitting on the chair unable to escape from it. He is dirty and looks like he
has been involved in a brutal struggle. He has a small puzzle box in his hands
and he is frantically trying to open it, but to no avail.
TYLER:
(Crying/panicked/shaking)
A
shadow of a person falls over Tyler and the camera zooms out to see a dark
silhouette standing looking at Tyler.
INT
– BARN – NIGHT
Two
figures are walking side by side. Their surroundings are black and the only
things we can see are the two character’s bodies (from the neck down).
INT
- TABLE – NIGHT
The
puzzle box is in the dead centre of the table. A hand grabs the box so
violently that the whole table shakes and there is a loud bang.
INT
– SMALL ROOM WITH SINGULAR CHAIR – NIGHT
Tyler
is sitting on the chair unable to escape from it. He is dirty and looks like he
has been involved in a brutal struggle. He has a small puzzle box in his hands
and he if frantically trying to open it, but to no avail. This time the shots
are much closer and Tyler seems to be more panicked and desperate than before.
TYLER:
I can’t do it.
Please…
Stop this!
(Sobbing/shaking
violently/spluttering)
FLASHFOWARD
ENDS.
SCENE 2
EXT
– OUTSIDE ABANDONED BARN – DUSK
Tyler
and Charlie are outside a disused barn. They are looking for a way to break in
and explore it.
CHARLIE:
This
looks creepy
(Looking from the bottom to the top of the
barn with a sick look on her face)
TYLER:
We should go in there
(Tyler strides towards the door while Charlie
looks at Tyler with a panicked expression on her face)
CHARLIE:
We can’t!
(Charlie grabs Tyler by the arm)
TYLER:
Come on, it’s not like there’s gonna be anyone
in there. It’s abandoned. Nobody’s been in here for years.
EXT
– OUTSIDE DOOR OF BARN – DUSK
The
two are standing right next to the door of the barn. Tyler is examining the
door trying to figure out a way in while Charlie is standing beside him looking
scared.
CHARLIE:
How do we get in then?
TYLER:
Through the door, I’ll just kick it down.
(Tyler looks around then gives the door a
strong barge with his shoulder and the door effortlessly slides open, they both
have a surprised look on their faces at how easily the door opens)
CHARLIE:
That was easier than I thought, but you can go
first
(She
grabs Tyler and puts him in front of her)
TYLER:
You
really are scared aren’t you?
(She
has a faint smile on her face)
CHARLIE:
Just
go in first please.
Tyler
turns and strides confidently through the door into pitch darkness. Charlie
sheepishly follows and they are both engulfed in darkness. The door shuts
behind them.
SCENE ENDS
SCENE 3
INT
– CORNER OF BARN – NIGHT
Charlie
is facing away from the camera, searching behind a group of wooden boards. Her
phone is in her hand and the flash is on.
CHARLIE:
Come on Tyler it’s not funny anymore. I hate
hide and seek. Just come out already. Please…
(She
is looking around panicked and desperate)
BANG
The
loud band startles Charlie as she jumps and turns round, in the process,
dropping her phone.
INT
– FLOOR – NIGHT
Charlie’s
phone is lying shattered on the
floor.
The phone then starts ringing and vibrating coming up with ‘UNKNOWN NUMBER’.
INT
– CORNER OF THE BARN – NIGHT
Charlie
answers the phone and there is a split scene of both Charlie and the caller on
their phones.
ANTAGONIST:
I
have found your friend
(A creepy smile is twisted onto the
caller’s face and they hang up)
Charlie
is left alone looking shaken and terrified.
INT
– MAIN BARN – NIGHT
Charlie
frantically runs across the barn towards the door they came in. When she
arrives she tries to open it but it will not budge. She then reverts to
fiercely pushing and pulling at it. When that is shown not to work she results
in kicking and hitting it.
CHARLIE:
(Grunting/crying/yelling)
SCENE ENDS
SCENE 4
INT
– ABANDONED BARN – NIGHT
Charlie
is alone in the decrepit barn, attempting to look for her friend Tyler.
TYLER:
(Screams)
Charlie,
terrified, looks around in shock. She spots drag marks on a nearby wall and/or
on the floor. Charlie cautiously walks towards the marks to investigate.
CHARLIE:
(Gasps)
Charlie
backs away, but stumbles as she does so, causing a clatter and letting out a
squeak of surprise. Petrified, Charlie tries to make as little noise as
possible, but cannot control her scared, heavy breathing. A shadow moves in the
background.
Scratching
sounds can be heard.
“Hide
and seek” scratched on chosen medium shows on-screen.
Dissolve
to:
INT
– BLACK – NIGHT
Antagonist:
Come
out, come out wherever you are!
(Small
giggle develops to insane laughter)
Script
INT – ABANDONED BARN – NIGHT
Charlie is alone in the
deteriorating barn, attempting to look for her friend Tyler.
Tyler:
(Screams)
Charlie, terrified, looks
around in shock. She spots drag marks on a nearby wall and/or on the floor.
Charlie cautiously walks towards the marks to investigate.
Charlie:
(Gasps)
Charlie backs away, but stumbles as she does so, causing a
clatter and letting out a squeak of surprise. Petrified, Charlie tries to make
as little noise as possible, but cannot control her scared, heavy breathing. A
shadow moves in the background.
Scratching sound can be heard.
“Hide and Seek” scratched on chosen medium shows on-screen.
Dissolve to:
INT – BLACK – NIGHT
Antagonist:
Come out,
come out wherever you are!
(small
giggle develops to insane laughter)
My group and I decided to settle on Castle Farm as our final location. The barn itself was very large, with lots of old furniture, doors, ladders and lawn mowers in - its uniqueness stood out to us, and it definitely seemed like the sort of space you may play hide and seek in, which is of course key to our film opening. In addition to the barn, there were outside spaces and other sheds we could use to film. These extra gems could help develop our film (by contrasting our flash forward and present tense), or even just act as back up if certain shots don't work out.
Not only that, but getting permission to film at this location was so much easier than any of the other locations we looked at. The owner has also allowed us to practically film whenever we need to as well, so across the board, the location seems like a win-win.
Again, this location was very atmospheric. It even had a noose looking-like prop pre-made for us, which, though wonderfully fitting to our film's genre conventions, genuinely terrified me. Yoli tried to reassure me that it was used to lift parts of the machines (and that it's actually called an 'engine tie'... pfft, yeah right), but I still wasn't a fan. Additionally, it's a very small building and considering our film is based around the game hide and seek, there aren't many areas to hide inside - it wouldn't make sense for our character to suggest playing the game. Consequently, we decided against using this as our final location.
We think this would best represent our character Charlie. The style is youthful, and the white top hints to her innocence and protagonism. Additionally, our character will wear natural make up to further show her innocence. The use of a black jacket may oppose protagonist stereotypes but conforms to current styles - it also foreshadows the dangers the character will face.
We think this would be suitable for the character Tyler as the style is youthful. Natural make up represents her innocence. The use of dark clothing (opposing protagonist stereotypes but conforming to current styles), foreshadows the danger the characters will face.
About Me
Hello, I'm Kirsty- candidate number: 1029.
This blog is a collection of research, planning and documentation of production for the first year of my A-level course in media.
Our final product is a two minute film opening named "Hide and Seek", of the thriller genre.
Enjoy!
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